I’m Duncan Boehle, a programmer at Double Fine, and a 2012 graduate of Computer Science at Carnegie Mellon University. I believe that there is no translation between the immersive interactivity of games and the passive entertainment of traditional media. My passion is to work on games that push boundaries to tell better stories, evoke more emotions, and enable richer experiences than any other medium.

Feel free to check out the projects I’ve been working on, or feel free to take a look at my resume.